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game PlayStation 3 » Devil May Cry: Catalyst Box Cover
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Devil May Cry: Catalyst box art cover
By avatar AgentLampshade 42 on November 11th, 2010
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Comment on AgentLampshade's Devil May Cry: Catalyst Box Art / Cover.

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AgentLampshade 42 [ 2 years ago ]

Yes dammit, it's another Devil May Cry box. The idea for this one was that you play as Sparda, and how he rebelled against the rest of the demons for the good of the human race. The game would detail the origins of Yamato, Rebellion and his own signature Force Edge sword.

That Mundus orb tringle...thing was a bitch to make, I had to rely completely on memory and the advice of "Three glowy orbs in a triangle formation, with lightning".

Anyway, I'm rambling, credit where credit is due and thanks for viewing.

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Lestat_the_vampire 20 [ 2 years ago ]

This is amazingly well made. Fantastic job man.

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Disneyfreak00 1 [ 2 years ago ]

Edited at 2 years ago

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AgentLampshade 42 [ 2 years ago ]

#2, thanks for the comment

#3, thanks for the blank space

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Brettska99 43 [ 2 years ago ]

This really cool and original, great work!

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AgentLampshade 42 [ 2 years ago ]

Thanks

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Icyfirefists 30 [ 2 years ago ]

Im in love with the idea and the way it looks so dark is excellent +fav

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Icyfirefists 30 [ 2 years ago ]

Edited at 2 years ago

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AgentLampshade 42 [ 2 years ago ]

#7, Thanks, I actually would have thought this would've been a more logical choice for Capcom to make. Story-wise it would've been interesting to see how it all began, gameplay-wise they could easily made a fantastic game out of it.

Also, they wouldn't have needed to introduce characters that would advance the canon - like Nero, who seems to have been created just to be thrown away - and if the game sold well, they could've turned it into a spin-off series (think the Metal Gear portable games) due to the 2000-year gap between this and the first chronological game.

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Sentroavium 20 [ 2 years ago ]

A really spectacular box, I have a few slight problems with it.

I will praise that the screenshots look very good, good job using your own initials for the spine, it makes the cover look more professional. If you were to ask me, the back has a jevangod layout.

Why make the capcom logo black and white? It seems to take away from the front slightly, and why make the specification boxes a purple color?

I noticed that the legal info is also your own, good job there. You also completely removed the specifications at the top, this works.

There's no reason for the ESRB on the back to have Online Interactions.., if the game isn't online, also you missed putting the capcom logo in with all of the other dev logos on the back.

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