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Thread: FrankBedbroken's WiP Thread

  1. #341
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    This speech is my recital, I think it's very vital
    To rock (a rhyme), that's right (on time)
    It's Tricky is the title, here we go...

    It's Tricky to rock a rhyme, to rock a rhyme that's right on time
    It's Tricky...it's Tricky (Tricky) Tricky (Tricky)
    It's Tricky to rock a rhyme, to rock a rhyme that's right on time
    It's Tricky...Tr-tr-tr-tricky (Tricky) Trrrrrrrrrrricky

    I'm dumping HLD for now, I wasn't really liking how it was going down, tbh.

  2. #342
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    >not SSX 3

    0/10 fucking garbage throw it out

    (looks good. the "i" in "gravity" was fucking me up though because it makes it look like the word resist has a period after it.)
    Last edited by Takahashi2212; 08-31-2016 at 02:35 PM.
    .......
    Quote Originally Posted by Higashi89 View Post
    where's my allowance you bitch

  3. #343
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    the edges on all the square shapes seem kinda janky?

    dig the colour scheme tho

  4. #344
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    It's too bad it shows only one character on the back, you might want to add another imo.

    It looks quite simple, but yet so effective. I'm looking forward to the front.

  5. #345
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    Did some stuff with the NOLF box, and yeah, the inspiration for the front is quite obvious. Might have to integrate some text onto the back as well, probably. What do you guys think?

  6. #346
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    Really cool! Make the PS2 header yellow too, that'd be cool imo



  7. #347
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    ??????

  8. #348
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    Quote Originally Posted by FrankBedbroken View Post


    ??????
    watch dogs: dino crisis edition ??????

  9. #349
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    This one was going to be a collab with Paper, but he couldn't do his part so I'm probably gonna finish this one myself. What do you guys think about it?

  10. #350
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    so this is still a thing i guess, the front is the most basic ass shit but i really don't know what else to do with it

  11. #351
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    looks dope but yea the colors conflict a bit

    maybe make the background on the front black & white and make both renders of marcus green and black?

    also maybe add a glitchy fading effect or something to the black box behind the synopsis cuz a plain square is kinda weird looking idk
    Last edited by Huegh; 12-01-2016 at 08:27 PM.

  12. #352
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    okay take this with a grain of salt because i did this in like 10 mins with a brush set to colour mode



    but i think the current box's colours have a disconnect like the front is orange + green (which is kinda a weird colour combo anyway) and the back is blue and green, i think if you were to change the orange of the front to a more cool blue it'd compliment the back's design and the vibrant green throughout the box aswell. keep it up franco yo.

  13. #353
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    hey remember that much more vibrant color scheme that made the game actually interesting and gave it a personality yeah screw that i'm a lazy piece of shit
    Last edited by FrankBedbroken; 12-02-2016 at 12:33 PM.

  14. #354
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    This box reminds of a VHS tape somehow? I only think the previous front fits the back a bit more (the color edit)

  15. #355
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  16. #356
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    I don't know if there's too much text for a japanese box, but yeah, here's a thing I guess???

  17. #357
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    holy FUCK this looks boring as shit

  18. #358

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    Quote Originally Posted by FrankBedbroken View Post

    holy FUCK this looks boring as shit
    The only thing that makes it look a bit bland is the main body of text on the brown. Maybe you could look at creating roots for those trees in order to break up all of the single shade brown? Also I'd consider dropping the font size a bit to save on some room, then you can get more images in?

  19. #359
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    nice back

  20. #360
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    i am trash man

    also hello yes i am not dead how are you friendsssssss

    [i awknowledge i've gone overboard with the checkered board pattern i'm gonna change that soon enough proof of concept and all that bullshit i'm lazy ok]

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