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Thread: FrankBedbroken's WiP Thread

  1. #361
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    really fun bro

  2. #362
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    i don't fucking know either alright

  3. #363
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    really nice frank

  4. #364
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    hewwo

    i'm unsure about the legal text/screenshots coloring atm, what do y'all think i should do?

  5. #365
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    I'd lighten up the tint on the screenshots, and change the legal text back to black. The odd lack of contrast looks odd.

  6. #366

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    Looks good

  7. #367
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    I like the idea of starting a box with the back cover instead of the front, it gives a different result if you do like this that you may never achieve if you're starting with the front.

    This Vice City Remastered box art lookss really nice. I think you could take off this purple color filter from the screenshots, I think letting the screenshots with it's original colors plus increasing the saturation of its colors a little bit would make it look better.

    ~ New content is coming soon. ~

  8. #368

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    Quote Originally Posted by Sarashi View Post
    I'd lighten up the tint on the screenshots, and change the legal text back to black. The odd lack of contrast looks odd.
    Or maybe the other way around, would make it pop. And add some sort of divider (one that goes along the sharp curvature of the top end of the image) to separate the description text and tagline. Looks hot.

  9. #369
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    i don't know where i'm going with this tbh aaaaaaaa

  10. #370

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    "ONE FREAKING SECOND" would look dope as the blue used in the ESRB, barcode, and PS2 logo. Otherwise hot stuff Frank.

    Maybe even "SHIT"

  11. #371

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    I think all the bottom text and logos would benefit from being the same blue considering the barcode is, so dvd logo, maybe those outlines for the '1 Player' 'Memory Card' etc? Apart from that this is absolutely stellar dude. Might print this out when you're all done for my copy.

  12. #372
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    plain fucking garbage

  13. #373
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    Nothing you make is garbage, you daft twat xD

    Is this the front or back? If it's the front, all I'll say is that it's very text heavy. If it's the back, it's too text heavy haha.

    I must say, I've never heard of Policenauts, though I can imagine that there's very few resources for it.

  14. #374
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    dumping policenauts because i literally have no idea what to do for the front
    speaking of which, here's something that i've had stashed for three years, and the front has proven to be a massive brick wall, if y'all have any suggestions at all to make this work, please do tell so i can be done with this

  15. #375
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  16. #376
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    i've tried using that a bunch of times but most of the stuff i've tried to do with it simply does not work, i tried bringing the butterfly shape from the back onto the front and using the lower half of the hourglass but most of the wallpapers i found for that particular image proved way too lowres for that idea to work. slapping it on the cover as is would a) look pretty lazy and b) look way too close to the original boxart

  17. #377
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    well shit

    thanks to spypilot for inspo

  18. #378
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    clean, but i dont know if i dig the whole logo being red. If part was red and part was white (or if it was all white), it would look better.

    If you take this advice, i think the "until" should be white for sure.

    well actually, looking at it again the whole logo being red actually doesnt look completely awful, and it contrasts the sky blue quite nice. I just, idk, feels like its missing something else. Maybe a soft white/light blue glow would do the trick?

    Also, the effect on the shattered skull looks hella sick.

  19. #379
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    Quote Originally Posted by spypilot View Post
    clean, but i dont know if i dig the whole logo being red. If part was red and part was white (or if it was all white), it would look better.

    If you take this advice, i think the "until" should be white for sure.

    well actually, looking at it again the whole logo being red actually doesnt look completely awful, and it contrasts the sky blue quite nice. I just, idk, feels like its missing something else. Maybe a soft white/light blue glow would do the trick?

    Also, the effect on the shattered skull looks hella sick.


    something like this?

  20. #380
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    the shadow adds a lot.

    play with colors a bit id like to see how it looks all red, but i do like the drop shadow.

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