Gears of War
Call of Duty 4: Modern Warfare
Batman: Arkham Asylum
I'm also starting Skyrim again, because my old 360 died on Saturday, my new one arrived yesterday and I hadn't finished everything in Skyrim so I want to start again with a new character, maybe an Argonian this time, or perhaps a Khajiit, maybe an Elf. Not sure just yet, haven't decided.
Signatures are lame.
Hence why I don't have one.
Because I'm awesome.
Rayman Origins
Ratchet & Clank: ToD
Bioshock 2
Star Wars: TFU
And need to start:
Demon's Souls
Ico
Shadow of the Colossus
Resistance: FoM
Last edited by roza; 05-21-2012 at 04:45 AM.
Minecraft
Assassin's Creed Revelations (still haven't completed it yet)
Just finished a 2 and a half hour session of Max Payne 3 multiplayer through XBL. First game I've played on XBL since 2007, pretty decent so far. Got a pretty epic over-the-head kill on the Moderno rooftop map, won a couple of games once I got used to it. Had to stop since it's 11:30pm here and I need to be up at 7am for work.
Great game so far, I completed the first disc but since I got my new 360 and it had wi-fi built in, and I got a month's free subscription to XBL I decided to give it a shot online, had a perfect connection.
Signatures are lame.
Hence why I don't have one.
Because I'm awesome.
Team Fortress 2. I still really suck at it but I'm starting to enjoy it. During the 50% off sale I bought the starter packs for Heavy, Sniper, and Engineer.
The PSX Silent Hill. I wonder why they decided to call it Silent Hill. "Where the fuck do I go now" would have been much more fitting.
I don't really find wandering around in circles that scary... Seriously, it took me like 30 minutes of aimless wandering to find the antique shop. And of course I wasn't given any sort of clue as to where it was. The game just says something stupid like "Look for the other church. oooooo I'm using a spooooky voice." and then turns you loose in a bigass town where everything looks the same, with no sort of map marker or anything.
Despite that, I'm still enjoying it.
This is what games used to do. And that's why I love them. No hand holding. They just kick you out of the door and say get to the end. No clues as to how just fucking do it. Case in Point. Resident Evil. "Find the Gems to open the door" Where are they? How do I get there? Do I have to solve a puzzle to get the key to this puzzle? Why is there a Mexican Mercenary hitting on me? Isn't that the dude from Hellraiser? It was a better time.
Re silent hill games before the fourth were good because you had zero sense of direction, atleast for me...