VISIT OUR NEW SISTER SITE
Introducing PosterMason! It's like VGBA, but for posters. Check it out and start submitting your work.

Results 1 to 19 of 19

Thread: Shin Megami Tensei: Persona 4: The Golden WiP (darthnater)

  1. #1
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default Shin Megami Tensei: Persona 4: The Golden WiP (darthnater)


    Can someone render me his glasses in grey or black?
    Template credit: Higashi

    PSN - darthnater10

  2. #2
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    working on a presentation, i'll post it tomorrow.

    PSN - darthnater10

  3. #3
    Join Date
    Nov 2008
    Location
    Zentsūji, Japan
    Posts
    1,774

    Default

    I suggest making the "ATLUS" logo a bit smaller, its looking way too big.

  4. #4
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Made a presentation to put the box in:

    PSN - darthnater10

  5. #5
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default


    Made the Atlus logo a bit smaller and Izanagi to the back.

    PSN - darthnater10

  6. #6
    Join Date
    Nov 2008
    Location
    Zentsūji, Japan
    Posts
    1,774

    Default

    Haha on the presentation, its "Martiniii332" :P and it's looking good, yet I can't critique because it's not enough stuff.

  7. #7
    Join Date
    Dec 2007
    Location
    Brazil
    Posts
    1,678

    Default

    Only one sugestion: don't make silhuetes, use the regular renders but implement a shadow behind the renders. And put more characters on the front.

    I know that the template is mine, but you should decrease the "only on playstation" bar a little bit to increase the logo's space

    More boxes: Click here for Portfolio | Xbox Live - Steam - PSN ID: AlexHidanBR

  8. #8
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Quote Originally Posted by Martiniii332 View Post
    Haha on the presentation, its "Martiniii332" :P and it's looking good, yet I can't critique because it's not enough stuff.
    Whoops I'll change that later.

    PSN - darthnater10

  9. #9
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Quote Originally Posted by Higashi89 View Post
    Only one sugestion: don't make silhuetes, use the regular renders but implement a shadow behind the renders. And put more characters on the front.

    I know that the template is mine, but you should decrease the "only on playstation" bar a little bit to increase the logo's space
    By shadows, did you mean like this:
    or black shadows?

    PSN - darthnater10

  10. #10
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Would this work better than full-color renders?

    PSN - darthnater10

  11. #11
    Join Date
    Nov 2008
    Location
    Zentsūji, Japan
    Posts
    1,774

    Default

    Definitely. Good call on removing the silhouettes, people get flamed for placing those.

  12. #12
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Quote Originally Posted by Martiniii332 View Post
    Definitely. Good call on removing the silhouettes, people get flamed for placing those.
    Thanks. I tried to find a way to cover up the fact that the Yu render is from Arena, including recoloring and just going straight up silhouettes. However, Takahashi2122's Soulcalibur 2 thread gave me an idea, leading to what you see here. I'll do the same to Izanagi and post what happens later on.

    PSN - darthnater10

  13. #13
    Join Date
    Dec 2007
    Location
    Brazil
    Posts
    1,678

    Default

    I would definely use darthnater's suggestion with my suggestion

    More boxes: Click here for Portfolio | Xbox Live - Steam - PSN ID: AlexHidanBR

  14. #14
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default


    Replaced the full color renders with gold tinted black and white ones, and moved the "Only for PlayStation" and P4G logo over to the right some more. Opinions?

    PSN - darthnater10

  15. #15
    Join Date
    Dec 2007
    Location
    Brazil
    Posts
    1,678

    Default

    What's wrong with the spine? Make it straight

    More boxes: Click here for Portfolio | Xbox Live - Steam - PSN ID: AlexHidanBR

  16. #16
    Join Date
    Nov 2008
    Location
    Zentsūji, Japan
    Posts
    1,774

    Default

    Render on the back looks a bit choppy (even if it may not be) I suggest fixing that.

  17. #17
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Switched out Izanagi with Chie on the back.

    PSN - darthnater10

  18. #18
    Join Date
    Nov 2011
    Location
    Ohio master race
    Posts
    1,249

    Default

    Added the velvet room portraits from the PS2 version opening video.
    However, they are very low quality (screencaps of a 480p video). Have any higher quality versions?

    PSN - darthnater10

  19. #19
    Join Date
    Dec 2007
    Location
    Brazil
    Posts
    1,678

    Default

    Make "rainbow borders" in the screenshot strape

    More boxes: Click here for Portfolio | Xbox Live - Steam - PSN ID: AlexHidanBR

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •