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Thread: L.A Noire. PS3 w.i.p

  1. #1
    Join Date
    Mar 2008
    Location
    i live in stockton-on-tees /north east
    Posts
    66

    Default L.A Noire. PS3 w.i.p

    hey dudes, got some more stuff to put on yet, and add logos. i.e rock star, im just wondering if the front is going ok.
    i've got 2 versions. basically one with a cutout filter on, and one without


  2. #2
    Join Date
    Jan 2009
    Location
    Portland, OR
    Posts
    5,091

    Default

    Definitely without.
    a la cho

  3. #3
    Join Date
    Jul 2008
    Location
    Echo
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    775

    Default

    Quote Originally Posted by stevencho View Post
    Definitely without.
    Yep. I'd work on getting the pieces of artwork to look like one. There's too much going on.

  4. #4
    Join Date
    Dec 2010
    Location
    Lincoln, United Kingdom
    Posts
    146

    Default

    Definitely without. I'd also look at only using one render of the main character on the front as it's looking very crowded.

  5. #5
    Join Date
    Mar 2008
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    i live in stockton-on-tees /north east
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    66

    Default

    Quote Originally Posted by Jordan94jb View Post
    Definitely without. I'd also look at only using one render of the main character on the front as it's looking very crowded.
    i have used only one render of the main guy, and the little one on the tunnel.

  6. #6
    Join Date
    Dec 2010
    Location
    Lincoln, United Kingdom
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    146

    Default

    Quote Originally Posted by jedi master adi View Post
    i have used only one render of the main guy, and the little one on the tunnel.
    ?



    Even so, there's still two either way. I feel the front is very overcrowded, it could work if you work on the blending, I do like the composition of some parts though.

  7. #7
    Join Date
    Jul 2008
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    Echo
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    775

  8. #8
    Join Date
    Dec 2010
    Location
    Lincoln, United Kingdom
    Posts
    146

    Default

    Quote Originally Posted by Adhiboy View Post
    The guy on the right isn't Cole, it's one his partners.
    Okay, thanks for clearing that. I wasn't sure if it was a weird render.

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