I think both the front and back flow perfectly, and should remain the same. However I'm not feeling the tag line maybe connect them and put it in front of Prophet.
Looks great, though the tagline doesn't really work in its current design. If i were you i'd tweak the color levels of the back image a bit to match the front.
Last edited by Scorpion Soldier; 05-19-2012 at 12:21 PM.
Awesome, thanks for viewing and then deciding to post. Yeah I noticed right off the bat that the front and back don't match too well in color. Right now there is only a gradient over the back character, I can tweak it a bit more.
The tagline doesn't work like you said, I've got a bit of playing around to do to make it work.
Taking it. Criticism is extremely useful whether negative or positive. In my opinion criticism can only be taken from an unbiased viewpoint. If a person is not willing to take criticism, they shouldn't post threads here.
The front looks great! I really like the blurry grass and sharp focus on the character.
The back has got some issues imo. I don't know about the Cry Engine part next to his right arm :/ It's kinda sufficating, if you get what I mean? Try giving it some more space by either adjusting the size of the super soldier, replace it with another appropiate image or either re-position the text somewhere else, I guess? I see the problem though, there just isn't much space to place the text. The tagline/headers and small lines above the soldier are looking fine, but the bottom part seems a bit cluttered with text (mainly because of his pose)
I bet there's going to be another quote underneath the Gamereactor logo? in that case, it could become a bit text heavy.
Give me a suggestion on what to put on the back instead of text in certain areas.
Maybe bring the bow into the foreground over the screenshots? Looks single-planed as is. Also consider bumper nano-suit dude over to the left to eliminate that empty space by his right arm. And maybe consider a backdrop for screenshots, like a translucent black strip or something.