Oh god. That will look BEAUTIFUL. I hope they do it for Wii U as well. I can see the GamePad working well with Okami.
Call of Duty: Black Ops Declassified Details and Price
SourceBoth Amazon and Walmart have Call of Duty: Black Ops Declassified listed as costing $49.96, officially making it the most expensive game on the platform (along with Uncharted: Golden Abyss' original price). Unfortunately, its release date is marked as December 31, 2012, no doubt a placeholder.
Also on both sites is a brief description: “Before the future could be won, history had to be written. Exposing that story exclusively on PlayStation Vita, Call of Duty: Black Ops Declassified explores original fiction in the Call of Duty Black Ops universe with an all-new campaign of Special Ops missions. Optimized for gamers on-the-go, Call of Duty Black Ops: Declassified delivers the most intense handheld Call of Duty experience to date, including both Special Ops Story mode and Multiplayer combat tailored for the PS Vita.”
What does it all mean? Well, it appears that Declassified is going to play much like Unit 13, the Zipper Interactive-created PlayStation Vita game that revolved around bite-sized shooter missions (albeit in third-person). Multiplayer has also been confirmed. This isn’t exactly a huge surprise, but it does confirm that what will likely be the most important aspect of Declassified – its multiplayer functionality – will indeed be in the game.
Where is Sonic Heroes HD?
Valkyria Chronicles is back as a Japanese F2P card game
Source: http://www.joystiq.com/2012/06/19/va...game-in-japan/Originally Posted by Joystiq
Another game I'll never be able to play due to zero chance of localization. And we're still waiting on VC3. What the hell, SEGA?
WWE Developers picks up license to lingerie football league
http://www.gameinformer.com/b/news/a...l-license.aspxApparently EA Sports doesn't have the monopoly on football games after all. WWE series developer Yuke's in Japan has snatched up the license for the Lingerie Football League.
The developer does not have a publisher for the title (free advice to WWE publisher THQ: This is not the kind of game that will revitalize your business), but as a U.S. based-sport, you can bet Yuke's will try and find a stateside partner.
Since I don't want to put my own words to why Yuke's would want to do this, I'll let the studio's CEO Yukinori Taniguchi justify it himself. "We at Yuke's feel that there is incredible momentum building behind the LFL and that the sport is perfectly positioned to become the next big franchise in the gaming world," he said in a statement.
why
Blizzard continues to make terrible decisions regarding Diablo III
http://www.ign.com/articles/2012/06/...ree-days-laterWhile plenty of people are willing to go out to a store or purchase a boxed copy online, many more turn to Battle.net and quickly pick up a digital copy. As of the new 1.0.3, though, new customers can apparently only unlock the full game three days after purchase.
In a post on Blizzard's support forums, the details are made clear (though not explained at all):
As of patch 1.0.3, when purchasing a digital version of Diablo III through the online store or your Battle.net Account, players are restricted to the Starter Edition for the first 72 hours (sometimes less). Players on Starter Editions have the following restrictions:
-Act I up to the Skeleton King is available
-Level 13 cap
-Matchmaking available only with other Starter Edition players
-No Auction House access (Real Money or Gold)
-Global Play is not available. Players attempting to connect to Diablo III Starter Edition in a region other than their Battle.net Account's home region will receive Error 12. See the Global Play support article for more information.
Basically, people who go out and purchase the game in-full are restricted to the content from the Beta.
Why are people still playing this?
With the rising popularity of co-op in recent years, I'm almost positive Just Cause 3 will hop on the bandwagon. Still, better late than never with JC2.
Namco Bandai Is Making the New Smash Bros.
Source.Today, Nintendo announced that thew new Smash Bros. for the Wii U and the 3DS will be developed by Namco Bandai Games and Namco Bandai Studio. Masahiro Sakurai is helming the project. Of course, Sakurai's studio, Sora, will be assisting in development.
Namco's Masaya Kobayashi, who's worked on Ridge Racer, and Yoshito Higuchi of the Tales games, will be developing the game on the Namco side.
There is a precedent for this. The most recent Smash Bros., Super Smash Bros. Brawl, was developed by a handful of studios, too, such as Monolith Soft, Paon, and Game Arts.