Introduction
Packaging Design. That’s what we do here. As members of this site, we participate in a hobby that involves the creation of package designs for video games. Believe it or not, package design is an art form, and an incredibly difficult one at that. In the combined space of the front and back side of a video game case you, as the designer, are attempting to convince the viewer that:
1) The game in their hands is a quality product
2) That they will find happiness and hours of fun from this game
3) The game is worth their hard-earned money.
You must incorporate design principles, business strategies, and appeal to human psychology. That is an incredibly tall order, one that few video game packages succeed in accomplishing. In this thread, you will find tips, tricks, and methods for creating the best possible packaging design. Let’s get started.
Preparation
It is recommended in the world of art and design that you begin your design not on the computer, but on paper.
Paper gives your creativity more freedom of expression. Whereas on the computer you may spend hours choosing the correct font or color, the timeless pencil gives you the freedom to sketch and remove ideas at will.
In this process, you should let ideas flow naturally. A good rule of thumb is that your first idea will always be your worst. Take your time. You face no deadline. The only expectations to be met are your own, so make the best product that you can.
As you prepare your design, there are several aspects of your design that you need to consider.
Sensation
How do you want your audience to feel? Should we be happy about the opportunities to interact with our friends that this game will offer us?
Should we feel concern for the characters facing a difficult journey?
Should we feel passionate about our quest to rescue a princess in distress?
Emotion is the most powerful motivator we possess, especially when it comes to purchasing a product. If we don’t feel a strong desire to play your game, we’re not going to buy the game. Whatever we should feel, it is your job to make us feel it. You need to design your package in such a way that you play our heartstrings like a virtuoso.










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