New Realm: The End
It is currently a one-way trip to venture into, as the only way to get out is with death.
The Sun and Moon have been refined and no longer appear square.
The Sun and Moon now rise in the east and set in the west, based on the top of maps being North.
Flowers now grow randomly around the world like grass on dirt.
Strongholds are slightly larger and have a New Room where you find a Portal to the End
Strongholds have more Chests
Splash potions with Area of Effect when thrown, created by brewing an existing potion with gunpowder.
Implemented a swirl effect while under a buff.
Ghast Tears now cause regeneration and not instant health when brewed into a potion.
Glistering Melons cause instant health when brewed into a potion
Smooth-mouse control via F8 has been restored.
Enchanting now works in multiplayer.
Shift click crashes in enchanting table and brewing stand now fixed.
Critical hits fixed in smp.
Notable Bugs: (Complete bug list)
Shooting a sheep with a bow crashes the game
New swirl effects don't show up in 3rd person front facing mode.
Ferns still do no spawn in any biome.
Eye of Ender doesn't always point to the nearest stronghold.
Melons drop just one slice
Arrows shot with a fully charged bow into Enderman in The End will cause the game to crash. This breaks the world
A world called "Untitledworld" may appear automatically in the game. This world is completely filled with blocks, and you spawn at level 128. Grass blocks are the only visible block, but down several layers there is a completely flat layer of smoothstone.
The block palette UI is missing from the regular game screen after pressing F5 to cycle the third person views. The UI is missing but dimmed as usual when the inventory is visible.
According to Enchantments, Fortune seems to work only if the block would drop a different item type upon being mined; Fortune works for only coal, lapis lazuli and diamond ore.