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Alan Wake? I liked it!
INSPIRATION NOTES
Alan Wake is one of those games that at first, you're really quirky about purchasing. You're a writer running around in the dark trying to find your wife and battling monsters? Isn't that like having William Shakespeare play the role of James in Silent Hill? No, Alan Wake is much different, while it gets a tad repetitive, and your options as a player are quite limited when it comes to changing this world Alan has created, the game can be unfavorable to some, but I liked the game for the fact that I played Alone In The Dark, and I hate glitches. Alan Wake is everything that Alone In The Dark is, minus the glitches, plus a better storyline, and a surprisingly high replay value.
ABOUT THE BOX
Well, as it is, I'm trying to keep the simple design element of the official box, while at the same time expanding on the visual perspective shown of Bright Falls. Personally, in-game the landscaping was phenomenal, and the cabin Alan and Alice reside in is actually amazing.
On the original box they feature Alan as part of the logo, shining his flashlight and almost stamping his name if you will, and casting light onto a canvas of darkness that surrounds a Bright Falls landscape. There's also elements of fog in the cover which the game uses to create a creepy feel, and does it quite well to be honest. Basically, what I wanted to do was take the original cover's idea of the Alan Wake name being an element within the art rather than sitting above it. However, I've reversed the idea, and the Alan wake name is somewhat bursting out of the darkness, and being consumed by it... The lighthouse is a figure that the game sort of gives you as a last stand of hope, so I wanted that to almost be "part" of the logo. As it is, it seems a tad empty, but it's just a work in progress. :] What do you guys think?
*Again this will be a majorly custom artwork box. As it is, outside of the lighthouse and the trees, it's all scratch.
Last edited by Ray Blade; 01-17-2011 at 01:46 PM.
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