honestly it really isnt anything special but it is still a good effort.I recomend putting some effects on the front and adding a back.But it looks nice
Its too bright for a horror game
It doesn't necessarily have to bright for a horror game, ADFD's Bioshock box is a good example of that. It's not exactly a horror game but it is dark.
As for the box, it's not bad. The color scheme is somewhat unique for a Dead Space box, but it does look a bit choppy in a few places. I would like to see more of this.
The current execution seems too bright
I would like to see this red/white concept pulled off with a more dull appearance. If that makes any sense.
Thanks for your feedback! I have taken it into account and changed the front completely.
Since you though the front was too bright, I have switched to darker colors. I have also edited the front more to make it not as simple as before.
Also, I have dropped the red/white scheme and went towards black/brown. If you think I should try different color combination, then let me know, otherwise if you think it fits, then I will probably continue using these colors.
As always, your feedback is critical to the development of this cover (which will have a back of course).
The template will stay as it is.
Isaac blends too much..? Should I lighten him up a bit so he jumps out more.
Also, any ideas of what I should add more? More text or should I blend some images, 'cause it feels too empty for me right now.
I want each text to have a different look. I agree that the text at the bottom left is hard to read but I actually wanted it to be that way.
Any other suggestion/changes I should make? Anyone?
Thanks for your feedback, Spiderpig24, but it would be nice to get feedback from someone else too.