View Full Version : Skyrim (brightness tweaks)
Making some brightness tweaks on the Skyrim box (http://vgboxart.com/view/45458/the-elder-scrolls-v-skyrim/) I posted. I think my monitor calibration is off, so need some second opinions. Does the Dovahkiin and such stand out well?
http://i.imgur.com/DIe4u.png
Spiderpig24
01-24-2012, 12:48 PM
Better. More emphasis on the character and less on the river of the back. The mountain on the front (Extended onto the back) could be a little darker though, if it's at all possible without taking emphasis away from the character again.
Another version:
http://i.imgur.com/3aopz.png
del337er
01-24-2012, 01:07 PM
Much better!
Magical
01-24-2012, 01:07 PM
It looks much better now. :)
stevanR80
01-24-2012, 01:09 PM
Muuuuuccchhh better.
One more. Last one, I think. Brightness tweaks on the trees, and added more to the back for balance.
http://i.imgur.com/iPM40.png
mchapra
01-24-2012, 01:26 PM
Bring the X logo to the side a bit, it looks unsymmetrical.
Spiderpig24
01-24-2012, 01:37 PM
Yeah needs to be moved to the right some. Other than that I like all the other changes.
Bastart
01-24-2012, 01:40 PM
I love the style which you've created this box, it works great on an RPG set in a Nordic world with Vikings and Dragons.
I'd suggest you should add some small clouds and some stars to the sky (if you haven't already planned to do so?)
I was thinking, Is this going to end up as one of those essence colection boxes? it would really fit that kind of template imo.
Bring the X logo to the side a bit, it looks unsymmetrical.
you're quite a yoga guy it seems, it must all be balanced :P
I surely had to look twice to notice it was a bit out of the centre, some great pair of eyes you've got there ;)
Patches
01-24-2012, 01:42 PM
Looks cool, I think the 360 orb would fit in better if you vectorized it in white or light grey, though that's just a small nitpick.
Bring the X logo to the side a bit, it looks unsymmetrical.
Good eye, it was 2 pixels too far to the left.
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